module ui.Button; import ui.Control; class Button : Control { import std..string: toStringz; protected uiButton * _button; mixin EventListenerMixin!("OnClicked", Button); this(string text = "") { _button = uiNewButton(text.toStringz); super(cast(uiControl *) _button); uiButtonOnClicked(_button, &OnClickedCallback, cast(void *) this); } string text() { return uiButtonText(_button).toString; } Button setText(string text) { uiButtonSetText(_button, text.toStringz); return this; } }